Friday, 30 September 2016

Scream Opening Sequence Texture Analysis

Scream Texture Analysis

Mise-en-scene
  • Knives - danger
  • Popcorn on fire - danger
  • Character cries and facial expressions - expresses fear
  • Scream mask - scary face
  • Dark lighting inside
  • Night time outside
  • All white - purest victim
  • Blonde girl dies 
  • Dark costume contrasts girl
  • Lighting changes deliberately to accompany the tone
  • Blood 
  • Phone
  • She dies as the popcorn explodes
  • Glass makes her more vulnerable as she can be watched, reflects her personality.


Camera
  • Tilting shot shows location and vulnerability
  • Tracking girl, shows her importance and her being alone
  • immediate zoom in on her as she becomes scared, conveys her feelings
  • Medium close up, diegetic sound highlights her innocence as she picks up the phone to a stranger.
  • Dutch tilt - shows the scene to be abnormal and the darkness of the night
  • Tracking shot to give the impression that she is being followed

Sound 
  • Diegetic sound of sinister voice
  • Scary movies talk
  • Popcorn sound increasing as tension increases
  • Non-diegetic sound of mysterious music tells us to be scared all of a sudden
  • Non-diegetic sound as she runs along and increases in tempo to match her heart beat
  • Synchronous diegetic sound of the creaking of the swing to show its been moving to tell us someone has been there
  • Diegetic sound of knife sliding out, as horror film is brought up, danger is linked
  • Diegetic synchronous sound - dogs bark at intruders, someone is there

Editing techniques

  • Eye-line match to outside the house
  • Quick cuts increase in tempo to match the sound, heightens the tension and fear of the scene.
  • Pace increases with the tension in the scene, slow pace at the beginning shows her vulnerability and innocence.
  • Match on action, cuts on her moving towards the phone - highlights her naivety
  • Eye-line match of her looking around the porch, she is scared

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